วันพุธที่ 27 มิถุนายน พ.ศ. 2555


Hitman: Absolution
Director of the claims that only 20 percent of player see the end game level. Not because they do not have the ability, but simply because that's what the so-called cold and calculated measures.

"We are using something far more now than we did, for good or bad,"

Hitman: Absolution
Director
Blystad Tore OPM said. "The player may never set, even finish the game, which is very sad. Or you can just play through it once, but the game is for people who want to go through all levels one and get all of her material. is built to last, rather than a unique experience. "

said the performance metric is not only for Hitman it covers" any game. "C ' is a poor indicator, but also notes how indicators show replay incentive, with the user test reveals that "the situation or mood" makes people play levels again.

Joystiq "They want to see more, they want to find those things that makes us very happy, because it takes time and effort to get these things in"



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