วันเสาร์ที่ 9 มิถุนายน พ.ศ. 2555
Coopinion Metal Gear Rising Revengeance
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Fletcher JC: What do you expect to enter the
Metal Gear Rising : Revengeance
demonstration? A mess? Something that reflects the development of problems?


Xav de Matos: When the images are presented first game,
Rising

is not feasible. Cuts everything in the environment? It would have been a nightmare for a designer. I just cut a hole in each building and reach the end of the game! So platinum is rumored to be helping, we listened to the game was dead. There was even a report that was canceled on the inside, right?

Yes, it was canceled. And then took over Platinum Games, and made a game that even if you can not cut everything, you have unprecedented freedom in his yard. Not the game Kojima Productions wanted to do at first, but do not think many people have a problem with it after playing. It's fun to share things, is what I say. The cut is a good cut.

also seems to include plenty of opportunities to slice, which is always key in the courtyard of simulations. What worries me is that

Joystiq Rising

fall in the usual crutch to show something cool wrapped in Quick Time Events. I'm not down on QTE, but it's not what I want from something with Raiden. I want to be in control.


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