วันเสาร์ที่ 5 พฤษภาคม พ.ศ. 2555

A look at the art of XCOM: Enemy Unknown screenshot

Since the announcement of 2K Marin, a X-COM remake of last year, fans of the original strategy of MS-DOS horrified that he had taken the form of a first person shooter format, but with important elements of strategy. Then, another title was announced - XCOM: Enemy Unknown , under the direction of Firaxis Games, almost as if to appease the fans. Well here at Destructoid, we have been monitoring the project - from its initial announcement in January, newspapers developer, a chat with the developers on how to lead a team strategy on the old favorite modern consoles, and a mammoth. Mr. Sarkar overview After all this, see the VT 4 minutes on the art of XCOM: Enemy Unknown

can feel a bit insignificant in comparison. However, there is still pleasure to be had to see a piece of the creative process in all its glory with curves. Fans of the colors green, blue and gray as well satisfied with what you see here. It is also nice to see that art Director Greg Foertsch talking about building on the traumatic experiences they had with the reproduction of the original and adding a personal touch to their designs.



Photo Photo Photo Oh - Did anyone else immediately think of when he mentions Foertsch action figures? I know I did. Photo Photo



Find best price for : --Enemy----Firaxis--

0 ความคิดเห็น:

แสดงความคิดเห็น

Blog Archive