วันพุธที่ 31 มีนาคม พ.ศ. 2553

[[[Pro Android games]]]



Description:

Remember, as a landmark game Wolfenstein 3D, Doom, and Asteroids ? Well, Heres a great opportunity to build and / or port of these games is one of the most popular mobile platforms and netbooks today: Googles Android.

Pro Android Games will teach you how to build cool games like Space Blaster and classical Asteroids from zero at the last platform, Android. This book will show you how to port other classic free / conditional games as Death and Wolfenstein 3D by using Java Native Interface (JNI) for Android.

What you will learn

  • How to write / port advanced 3D games for any device Android.
  • How to configure a Linux system for hybrid compilation games.
  • How to combine Java and C code in an elegant manner by creating a simple Java application on top of native libraries.
  • How to solve pure Java games with two practice games: Space Blaster and the arcade classic Asteroids .
  • How to mix OpenGL API calls in Java and C provides high performance 3D-graphics using the 3D-cube modeled on Google.
  • How to lead two of the greatest PC 3D arrows on the platform of Android: Wolfenstein 3D and Death Using Java and C.

What is this book?




More review here

I love the author 's direct approach - he does not spend time on t' / pages to talk about how things should be done, he presents her with a code.



Because, if you need to write native level of the game now, this is a book to purchase, at the present time. It 's full of typos, need another round of proofreading, and he' s already a few of the NDK in 1.6, but it shows how to get games like Doom Wolf3D and working in C on Android, and c 'in print, but not there on a set of separate pages. There is nothing 'is still there, as it is currently.

5 stars for content, as it really deliver the goods and 3 stars for consistency and the absence of sufficient proof.









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